Skip to Content

Arnaud Vanderveken

Graphics programmer @ I-Illusions

Ex Ubisoft Annecy | Graduate in Game Development from Digital Arts & Entertainment (BE)

Arnaud Vanderveken

Featured work 

Ubisoft Annecy internship
My work at Ubisoft Annecy 

 C++   HLSL ​  Anvil  DLSS   FSR   RenderDoc  ​​ NSight 

I-Illusions
My work at I-Illusions 

 C#   HLSL ​  Unity 6  URP   HDRP  ​​ RenderDoc 

Custom Game Engine
PicoGine 3

 C++   HLSL ​  Custom Engine   Vulkan 1.3 ​ 

Shader compiler
PicoGine SC 

 C++   HLSL ​  Shader Compiler

Vulkan
Vulkan Renderer

 C++   GLSL ​  Vulkan 1.0 

DirectX 11 Deferred Rendering Volumetric Lights
Portal Framework

 C++   HLSL ​  DX11  PhysX  ​​ NSight 

Portal Prototype Unity
Portal Prototype

 C#   HLSL ​  Unity 5  BiRP 

Rasterizer
Software/Hardware Rasterizer 

 C++   HLSL ​  DX11 ​ ​​ NSight